When Rogue Trader came out in late 2009, I was keen to give it a go, as I’ve always enjoyed the space exploration/trading genre, but have always found Traveller a bit dry. So I bought the book, and convinced my regular group to give it a one session trial.

We ended up playing fifteen sessions.

I wasn’t too enthused with the background in the core book, so I generated my own sector of space and added some interesting locations, with the aim of letting the players explore as they saw fit, should we decide to carry on. Since we were starting with a one-shot though, and with no real expectation of it going any longer that a couple of sessions at most, I started with a short, plotted scenario.

These are the Voyages of the Starship Banshee

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